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Table Of Contents  TruthScape.com
 9  The Truth About Luring in RuneScape
      9  Wilderness Bait Luring and Other “Legal Deceptions”

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Clan Initiation and Kill Video Lure Scams
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Wilderness Deceptions

As discussed in the topic on luring legality, the prohibition against using luring players using false pretences applies only to tricking players into the Wilderness. If you decide to go into the Wild on your own—to engage in PKing, do a treasure trail, or work on a skill requiring a resource in the Wild—you can be legally deceived, lured or tricked by anyone in there. And as anyone with experience in the Wild knows, deception and dishonesty is pretty much par for the course there.

If you don't have a lot of experience with the Wild, then you may not be familiar with some of the tricks people play in there. As always, I am here to help you out; watch out for the following, among others:

  • Equipment Switching: Never assume that a player is a mage, a ranger or a meleer based on the armor or weapons they are wearing when you see them. A common trick is to, for example, dress up as a ranger hoping that a meleer will attack. The ranger then changes to mage robes, breaks out Ancient Magicks ice spells, and takes the fight.

  • “Naked Newbie” Tricks: Similarly, watch out for one of the oldest tricks in the book, someone who walks around the Wild wearing either nothing or low-level armor, hoping that someone will think they are defenseless and have no idea what they are doing. As soon as you attack, they will put on equipment and fight back hard.

  • Pures: These characters are designed to deceive players into thinking they are weaker than they are, and the Wilderness is just crawling with them. You could attack someone who is level 40 and find out that they actually have very high combat skills.

  • Wilderness Trades: If you agree willingly to enter the Wild to trade, and there is no lying or misrepresentation involved, you are on your own. Also watch out for trades initiated by players once within the Wild; they may do this so the trade screen hides your view, allowing a friend to sneak up on you.

  • Backstabbing: Just as some players will ask to team up outside the Wild and then backstab you, the same can happen once inside.

  • Clan Luring: PKing clans will send out “scouts” to find victims. The scouts will “team up” with the victim and lead him over to the clan, where he will be quickly destroyed.

  • Multi-Combat Luring: Some PKers will attempt to lure players from a single combat area to a multi-combat area, so friends and/or clan members can attack the victim.

  • Monster Luring: PKers will often try to lead you to places within the Wilderness where there are dangerous monsters that can kill you. A popular choice is one of the green dragon areas, since they can be deadly if you aren't wielding an anti-dragon shield.

  • “Single Dot” Deceptions: The mini-map shows a white dot in any location where there is at least one player, but it doesn't tell you how many are there. Some clans and teams will lie in wait with all of their members standing in the same square, so it looks like only one player is present. When a victim approaches, they will all attack at once; watch out for this especially in multi-combat areas.

There are many more gimmicks, of course, so as always, be careful if you venture into the Wild, and never take any items you aren't prepared to lose!


Previous Topic/Section
Clan Initiation and Kill Video Lure Scams
Non-Wilderness Luring Methods and Locations
Next Topic/Section



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