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The RuneScape Assist System - Complaints and Controversies There are always some who like and some who do not like Jagexs new content features, or changes/updates to existing ones. Here too, there have been many people who are pleased with the new Assist System (AS), but also plenty of complaints, criticisms and controversies. Jagex has indeed had updates in the past that were poorly thought out, resulting in plenty of valid complaints. This one, however, has been pretty good in terms of the effort Jagex put into anticipating problems. Some exploits and abuses have been discovered, and hopefully Jagex will correct them soon. Ive seen plenty of ranting and raving over the Assist System so far, and while some of it is legitimate, the vast majority is due to immature, impatient people making incorrect assumptions or not bothering to read up on the AS before jumping to conclusions. Ill discuss some of these issues here; also be sure to check the FAQs and myths and truths topics. Most of the complaining about the new Assist System seems to be focused around claims that this new feature somehow cheapens the game or lets low-level players do things that they couldnt do before. Well, its true that there are a very few things that low-levels can now do as a result of the update, but not nearly as many as some people think. Many folks carry on about how now low-levels can do what high-levels can. But when we look at things rationally, what has really changed? The answer is: not a hell of a lot. Jagex has very specifically limited the use of the Assist System so that it is difficult to abuse. The 30k XP cap every 24 hours is hardly going to allow anyone to power-level using the AS. Restrictions on quest items and untradeable items remove any possibility of cheating to get items that require a player to have a high level. When it comes to skills that used to involve trust trades, there is really nothing new of substance at all. There is no difference if, for example, I trade 20 rune bars to a level 95 smith for 200 unfinished runite bolts, compared to using the AS to smith the bolts myself. All that has changed is that it is safer and easier for both parties. The same applies to Herblore, Crafting, Runecrafting and other skills. There are a couple of places where players can do things they couldnt do before. The best example would be that now, working with friends, a high-level farmer can grow a larger number of herb seeds in parallel, planting and harvesting them all at once. This is not really a very practical way of leveling, though, and certainly not anything that I consider unbalancing. Another issue relates to abuses of the system to allow lower-level players to power-level. Jagex has stated openly that they did not desire to have the AS create new ways for people to train, so my guess is that they will quickly address the loopholes that have been discovered. In the past I have been one of Jagexs most outspoken critics, when I felt it was warranted. I also try to be fair, however, and with this feature I believe the company has done a great job. The list of complaints that I feel have merit was short as I started writing this guide, and even that brief list was trimmed within hours as Jagex made immediate changes to fix certain problems. Here are a few of the remaining objections that I think have some validity:
See the Suggestions for Improvement section to read some of my ideas for resolving these issues. Note that I have specifically excluded from this list the complaint about how you cannot do anything while you are assisting. Well, you are supposed to be assisting someone elseyou cant do two things at once. I feel thats a reasonable limit on the feature. While Jagex has done a generally good job of stopping most ways that the Assist System can be abused, they let a few things slip through the cracks. (Will they ever learn the benefits of beta testing? It seems not.) Some of these have been fixed already: for example, for a short while it was possible to get certain untradeable items using the AS, or to exploit it to enter guildsboth of which I think would have been huge abuses of the system. Others have yet to be corrected. Heres a list of some of the abuses and problems of which I am currently aware:
All of these issues need to be fixed immediately, yet in its update Jagex only removed the four resource skills and left the other issues untouched. Why? Every time Jagex puts out some thing new, the RuneScape community is besieged by whining and ranting from people who hate the change or thing it is going ruin the economy or destroy the game. I see it week after week. In that context then, it is truly remarkable to see just how bad the raving hysteria has gotten over this particular update. I cant remember the last time I have seen so many players worked up over nothingthe melodrama is so thick you could cut it with a knife. (Think Im exaggerating? Check out this quote from the RuneScape forums: If the purpose of this update was to completely ruin the game and destroy the intricate fabric of the already completely messed up economy of runescape, you have successfully done your job. ... I used to love runescape. I loved the challenge. Now, its just ridiculous. I can't take it anymore. All that over an update that changes very little. Good grief!) Im not sure why this particular update has brought so many loons out of the woodwork, but its truly a sad commentary on the maturity and intelligence of a large chunk of the current RS community. Past changes, like the recent one to Pest Control, have certainly resulted in similar panics, but those at least actually had a big impact on how the game was played for certain players. Perhaps it is because this update sounds like it allows far more than it actually does when you look into it. The problem is that players dont bother to read up on the feature and actually try it out. Certain exploits have indeed been found in the Assist System, as mentioned above, but thats not what most of the complaining is about. Its more childish ranting about claims that are untrue. As one typical example, I had someone tell me that low levels are probably not going to train their skills and would instead rely on higher levels to help them with everything. Well, duh. If someone didnt want to train skills before, they could have done this all alongnothing is different now in that regard. Its always been possible to get high levels to do things for you. But is it fun to have to track down a high level herblorist every time you want to make a potion? Hardly. People level skills for the sense of accomplishment and for the independence that the level affords them, and thats not going to change. Most of the invalid complaints seem to focus on a perception that the Assist System means that being high-level no longer matters. As I said earlier, however, if you examine the feature rationally, you find that very little has really changed. To make matters worse, a lot of folks dont have the first clue about what the AS can and cannot do at all, so we still get people saying z0mg now n00bs can plant sp1rit tr33z!. See the next topic about myths for some more specific examples of bogus complaints about the AS.
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