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Recognizing and Exploiting Zero Space Field Patterns One way that Vinesweeper is different from Minesweeper is that when you open up an area in the older game, it always shows you numbers next to any unclicked squares. That is to say: you cannot have a zero (empty) square touching an unknown box. Well, Vinesweeper doesnt work that way: it is very possible to have empty spaces next to holes. Most players then click the holes adjacent to these zeroes to see what they are before figuring out where to flag. As well see, though, thats often not necessary: many patterns allow you to save time by flagging holes instantly even when it seems to others that you cant possibly know where the seeds are. In some cases, these are really the same as the patterns described in the previous two topics, but with some of the numbers still hidden, yet made obvious because they are next to zeroes. Note that all of these patterns work only if surrounded by empty space (zeroes). Also, in the descriptions, a ? represents a hole that has an unknown value but cannot be a seed (since, again, it touches a zero). This pattern often shows up after opening up a fresh part of the field. It is basically the simple Corner 1-1-1 pattern, but with one of the 1s concealed. You dont need to open up that 1just flag the seed (Figure 320).
This is one of the less intuitive patterns, but definitely one of the most useful, so its worth learning to recognize. Its basically the same as the Corner ?-1-1 mentioned just above, but with both of the outside numbers unrevealed. The two holes that touch the central 1 at right angles abut empty spaces so they cant be holes, thus it has to be the one diagonally opposite. If you think you see this pattern but arent sure, double-check it by mentally digging in the holes on either side of the 1, to see where the flag should go (Figure 321).
This is an extremely common pattern after digging up part of the field. If you analyze the pattern, you see that the middle 1 has two holes touching it, but one of those holes also touches the 0. Thus, the other hole, opposite the second 1, must have the seed (Figure 322)
As youll see, it is the basis for several other patterns below; its very common and so worth learning to recognize. This is just two 0-1-1 patterns back to back: the flag goes next to the middle 1 (Figure 323).
And this is two 0-1-1 patterns back to back the other way! Flag the holes opposite each of the 1s at the ends, as shown in Figure 324.
This is a somewhat less common pattern, and a bit unintuitive. There is one hole next to the empty space on the corner, so it cannot have a seed; if you were to dig that, youd be left with two 1s that have only one seed next to each. Thus, there must be a seed in each of the other holes touching the middle two 1s (Figure 325).
I also just realized that this is, effectively, two 0-1-1 patterns overlaid at right angles! This pattern is the same as the Corner 1-1-2-2 pattern, but with the first 1 undug. Put the flags next to the 2s as before (Figure 326).
This is the Corner 1-1-2-X pattern with the last number still hidden. The 2 is next to four holes, but two touch empty space, so the other two holes have seeds (Figure 327).
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