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Mithril Dragon Guide - Basic Melee Technique with Protection from Melee
Ranging
the mith dragons is really the best method,
but melee is an alternative if you either have a low Ranged level or
want to try to kill them without using up pricy enchanted ruby and diamond
bolts. This is the simplest melee method, using equipment with high
mage defence and protection from melee to minimize the damage from the
dragons. It is slower than ranging but can be more cost effective.
Heres a summary of the key
information about this technique:
Technique: Basic Melee with Protection
from Melee
Risk Level: Moderate to High. Fairly safe
if done right; fairly high chance of death if you lag out for a long
period of time.
Risk Level Relative to Other Techniques:
Fairly Low. This is almost as safe as the basic
ranging method; its a bit more dangerous
because it takes longer.
Kills Per Trip: Usually 4.
Kills Per Hour: Approximately 13 to 15.
Cost Per Kill: Approximately 6k to 8k.
Note that the estimates above are
based on using the recommended equipment and skills of about the following
levels: 95 Attack; 95 Strength; 95 Defence; 97 Hitpoints; 94 Mage; and
80 Prayer.
Equipment
The primary goal of the equipment
in this setup is to maximize mage defence; the secondary goal is to
improve prayer duration. Table 71
and Figure 346
show my recommendations.
Table 71: Equipment for the Mithril Dragon Basic Melee Technique
Equipment
Slot
Recommended
Item
Alternatives
Notes
Head
Helm of Neitiznot
God mitre; infinity
hat; mystic hat
The Neitiznot helm provides +3
to each of magic defence, prayer and strength, so it is the best helm
for this method. Otherwise go for prayer bonus or magic defence.
Cloak
Trimmed
skill cape
Untrimmed
skill cape; god cape; god cloak
The skill capes
defence and prayer bonuses are most helpful here. If you do not have
one (like me) then use a god cape for magic defence or a god cloak for
prayer bonus.
Karils
provides much more mage defence. Be sure to check its repair status
occasionally.
Shield
Anti-dragon
shield or Dragonfire shield
--
The dragonfire shield is definitely
helpful here, with its extra magic defence and +7 strength. It is not
really necessary, however.
Legs
Karils
skirt
Black
dhide legs
Again, choose
Karils for its magic defence.
Hands
Barrows
gloves
Black dhide
vambraces
These are the best hand items
for meleeing.
Feet
Infinity
boots
Mystic
boots
Use these for
magic defence.
Ring
Ring of wealth
Warrior ring,
Berzerker ring, Ring of life
None of the rings really make
a big difference in kill speed for this method, so I prefer the extra
chance of a rare drop. If using a whip, the warrior ring gives +4 slash
attack. The berzerker ring is an option for its strength bonus, though
I consider it minor. The ring of life provides insurance against lagging.
Figure 346: Equipment and Inventory Items for the Mithril Dragon Basic Melee Technique
This diagram shows you my recommended equipment, food, potions and other items when doing basic meleeing. Note the high magic defence and only moderate melee defence figures.
Inventory Items
My recommended inventory items for
straight meleeing can be found in Table 72
and Figure 346.
Table 72: Inventory Items for the Mithril Dragon Basic Melee Technique
Category
Recommended
Item(s)
Alternatives
Notes
Exit cavern,
emergency teleport
Home teleport
tablets
Other teleport
tablets, Ectophial, Elf crystal
I strongly recommend you bring
house tablets. They make it easier to recharge your prayer after a run
and get back to a bank, and also let you escape fast if you fall behind
on food or lag. They stack so bring several to save time between trips.
You generally need only 2 doses
so a mix is best for the extra healing.
Attack
boost
Super
attack (4)
--
Mandatory to
cut down kill time. I do not take with a super strength, as a few points
of strength doesnt make much difference, and the pots are expensive;
I just quaff one before I leave. You can of course substitute a super
strength mix (2) for a piece of food if you wish.
Prayer restore
3 Prayer mix
(2)
2 Prayer pot
(4) plus 1 food
I usually need 6 prayer potion
doses, and again prefer the mixes for the healing bonus.
Healing
1
Shark + 12 Lobster + 8 Monkfish
(Many
alternatives)
As with the
other methods, the amount of food you need depends on your skill levels
and equipment, and your comfort level with trying to save money using
cheaper food. A mix of lobster and monkfish works for me; the shark
is an extra for emergencies, as sometimes the dragons can
hit unexpectedly hard.
You will also use the following
items at the bank:
One dose of antifire potion
One dose of Saradomin brew
One dose of regular restore potion
One dose of super strength potion.
And finally, some cheap food to heal
up between runs.
Preparation
Do the following to get yourself
ready for the first trip or between trips:
Use cheap food (trout, salmon, cakes,
etc.) to heal up completely.
Put on or check all your equipment
to make sure it is correct.
Take out more teleport tablets from
the bank, if necessary.
Take out all of the inventory items
except for the food.
Take out an extra antifire pot, Saradomin
brew, regular restore and super strength potion. Take a sip of each
in that order. This will ensure you have a few minutes firebreath protection
at the start, will boost your defence and give you a hitpoint bonus,
and bump up your strength as well, which should last for most of the
trip. Then put the pots back in.
Take out all the food you are going
to use.
Method
Once you enter the cavern, drink
the first dose of super attack potion. Put on protection from melee
before going downstairs to where the brutal greens are. Run past them
and up to the mith dragon stairs.
Choose a dragon to fight following
the order of preference I described earlier, and simply melee it until
it is dead (. While fighting, pay attention to the following:
Attack Level: In general, youll
take another sip of your super attack potion before each dragon. If
you are getting stuck near the end of a dragon and your Attack level
has dropped to more than 3 or 4 below its potted maximum, take a sip
early.
Prayer Level: Watch your Prayer level
carefully; since you are protecting from melee with low melee defence,
if it runs out you are in trouble. Take a sip of prayer mix when needed,
though this can usually be done between kills. Try to take it when you
are down more than 6 HP to take advantage of the mix aspect.
Hitpoints Level: Keep your health above
75% if at all possible; there is no advantage here to letting it drop.
Firebreath: If you find you are taking
damage from firebreath and no longer see the Your potion protects
you from the heat of the dragons breath! message, take a
shot of antifire potion.
After you finish a kill, turn off
your prayer while the dragon is dying, then pick up drops. Take a drink
of super attack if you havent recently, check your prayer and
eat/pot as necessary.
Ending the Trip
You will generally leave the lair
after four kills. However, if you find yourself low on food and prayer
after three, leave early: dont risk losing your valuable equipment
unnecessarily. Remember that unlike the ranging method, you cannot count
on finishing off a dragon if you run out of prayer, even if it is near
deathwearing ranging gear, the dragon will hit you hard without
your protection prayer.
To leave, either use your home teleport
tablets or cast the level 0 Home Teleport spell (every 30 minutes) to
save a tablet. I cast the spell, recharge in the chapel nearby and then
use the bank there to restock. By the time you kill four dragons with
melee the dragon should no longer be aggressive.
If you are banking at Grand Tree,
then use a home tablet, recharge prayer at your altar, then rub an Amulet
of Glory that you should have mounted on the wall in your house. Teleport
to Al Kharid, run north to the glider and take it to the Grand Tree,
and bank there.
Additional Notes and Tips
Here are a few additional notes and
tips for success using this method:
Use the safe spot when needed, to deal with drops,
healing, and so forth.
If you get a good drop always pick it up first
before doing anything else, like drinking potions or burying bonespeople
lose drops to randoms.
If your health is full and you need more inventory
space for drops, temporarily drop some food near where you will stand
during the next fight. Then pick it up as needed when you get hit. Watch
out for food thieves, though there are few noobs left in
the mith lair these days.
If you arent in a safe spot and arent
sure you will be done dealing with drops before the dragon respawns,
put protection from melee on so you dont get hit with a cheap
shot.