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Giant Mole Exterminators Handbook - Drops, Costs and Profits If you use the right technique, the giant mole can be easily killed with a rather low cost of supplies, and it has drops that range from decent to outstanding. This dependsas usualon your luck more than anything else, but overall you wont be disappointed with what you receive from this monster. (Ive shown an example of a typical range of drops in Figure 376.) That said, the giant mole is not something Id recommend strictly as a way to make money, because you cant kill too many of them in a given period of time.
In the subsections that follow, I will list for you the giant moles common, uncommon and rare drops, to show you what you could possibly get from it. I will also explain the special drops of mole claws and mole skin, tell you what you do with them, and describe the typical extra rewards you get from trading them in. I will conclude with an analysis that compares costs to drop values to show roughly how much you can make, on average, from mole extermination. Note that I categorize drops roughly as follows:
My drop tables are listed roughly in order of increasing value. These value figures are approximations based roughly on current market prices, or alch values for items that a high-level player normally wouldnt bother to sell. The giant mole has three 100% drops: big bones, one mole claw, and 1 to 3 mole skins. There seems to be about an equal chance of getting 1, 2 or 3 skins; I usually average just under 2. See the section Trading Mole Claws and Skins and Typical Rewards below for details on what to do with these items. In Table 83 I have listed the very common and common drops of the giant mole. I have added comments where appropriate.
Table 84 lists some of the less common and truly rare drops of the giant mole. As with the previous table, it is sorted roughly in increasing value order. Note that some of the items shown are based on reports from other players or websites, and represent drops I have not obtained myself. They are noted accordingly; if you can tell me definitively that you have had any of the rare drops that I am unsure about, please let me know.
The giant mole will always drop one mole claw and 1, 2 or 3 mole skins when it dies. These should be saved and traded to Wyson the gardenerremember, the guy who wanted you to kill the mole for him? To show his gratitude, he will give you one birds nest for each claw or skin. You will average roughly two skins per kill, so that means each kill yields about three nests, in addition to whatever ordinary drop the mole gives. You can see a simple animation showing me trading in some claws and skins in Figure 377.
The nests themselves are the same as those you get from woodcutting or the Miscellania Kingdom minigame, but their contents are different. Each nest can contain the following:
Of course, the better seeds and rings are less common than the junky ones. J In preparing this guide I killed a lot of moles, and on two occasions saved up the skins and claws from 100 drops and then turned them all in at once to show you the typical average rewards. Ive shown these in Figure 379.
On the first set of kills, I got 100 claws and 199 skins, which I traded for 232 seed nests, 49 ring nests and 18 empty nests. Searching the nests yielded the following totals (shown on the left in Figure 379):
My set of kills yielded 100 claws and 188 skins, which I traded for 217 seed nests, 52 ring nests and 19 empty nests. RuneScapes infamous luck being what it is, however, I actually got better seeds from this run despite having fewer seed nests; here was my total take (see the right side of Figure 379):
The cost of killing the giant mole depends on the technique used. As well see when we explore the actual combat techniques, there are different expenses for melee and ranged, and there are also trade-offs among speed of killing, the cost of food and the cost of prayer potions. I believe firmly that time is money: kill the mole faster and you get drops faster, so it is worth using a quicker method even if it costs a bit more. Based on this position, I estimate average supplies costs for the three methods as follows:
As you can see, the kill costs are all roughly equalI wouldnt bother writing about any methods that were grossly inefficient. They are also very much lower than the value of the moles drops, even the worse ones. The moles drops consists of course of its main drop and the rewards you get from the mole claws and skins. The average value of the regular drop is pretty much dependent entirely on your luckmy experience has been that I usually get a regular drop worth around 1,000 to 3,000, and occasionally one worth 10,000 or more. So Id make a ballpark estimate of the average drop value at around 4,500 to 5,000 gold per kill. As for the nests, I can calculate an approximate average value by looking at the 200 kills worth of claws and skins I traded in. Using current market price approximations, the value of the seeds and rings in my first trip is around 601k, and using a conservative value of 1,500 each for the nests, that adds another 448k, for a total of about 1,049k, or roughly 10.5k per kill. The same calculations for the second trip yields around 672k of seeds and 432k worth of nests, for about 11k per kill. Adding the regular and seed/nest drops yields an average of about 15.5k per kill; subtracting the 3k to 3.5k cost yields a profit of 12k to 12.5k each. You can kill 12 to 16 of these per hour, so its decent moneyabout 150k up to 200k per hourthough nothing to get excited about strictly on a monetary basis (unless you get really lucky). For people who actually want to use all those seeds and nests, though, it is very exciting indeed!
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