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Table Of Contents  TruthScape.com
 9  TruthScape Skill Secrets
      9  TruthScape Skill Secrets - Summoning
           9  TruthScape Skill Secrets - Summoning - Understanding, Using and Benefiting From Familiars
                9  TruthScape Skill Secrets - Summoning - Familiar Analysis, Reference and Rankings

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Cost-Benefit and Value Considerations in Choosing Familiars
Familiar Quick Reference Guide
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Explanation of the Familiar Summary Tables

I’ve written a detailed description page for each of the Summoning familiars. Each of these pages contains a large summary table, which allows you to see at a glance all of the key information you need to know about using that familiar. Table 52 provides an explanation of each of the rows in these summary tables, using the same exact format for simplicity.


Table 52: Descriptions of Familiar Summary Table Entries

Category

Attribute

Description

General

Name

The name of the familiar as it appears in the game.

Examine Description

The text you see when you select “Examine” on the familiar.

Summoning Level

The Summoning level you must have to summon the familiar.

Summoning Points to Summon/Renew

The number of Summoning points you must expend to either summon the familiar from its pouch, or renew it when already active.

Base Timer Duration

The length of the familiar timer at the lowest level that the pouch can be used; normally 3:00, it may be different for certain familiars.

Minimum Summoning Level to Understand Chat

The Summoning level you need to understand what the familiar is saying. This is usually 10 above the minimum Summoning level for the creature, but some familiars cannot be understood at all.

Number of Chat Dialogs

The number of different, random discussion sequences that are possible with this familiar.

Size (in Squares)

The amount of surface area taken up by the familiar. This can be important, because larger familiars cannot be summoned or used in spaces too small for them to stand.

Pouch Information

Charm Required

The Summoning charm used to create this familiar’s pouch: gold, green, crimson or blue.

Spirit Shards Required

The number of spirit shards required to infuse the pouch; multiple the figure by 25 gp to get the shard cost for the familiar.

Secondary Ingredient(s)

The secondary or additional ingredient(s) required for this pouch.

Pouch Making XP

The number of Summoning experience points you get for making the pouch.

Summon XP

The number of Summoning XP you get for summoning the familiar (using the pouch).

High Alch Value

The amount of gold you get upon high alching this pouch (does not take into account the cost of the nature rune).

Scroll / Special Move Information

Scroll Name

The name of this familiar’s scroll (special move).

Scroll Effect

A brief description of what the special move does; see the text for a full discussion.

Special Move Points Required

How many special points (out of a maximum of 60) that each scroll takes up.

Scroll XP (per 10)

The number of Summoning experience points you gain for transforming one pouch into 10 scrolls.

Special Move (Scroll) Activation XP

The amount of Summoning XP you receive for using each scroll.

Non-Combat Abilities

Beast of Burden

Can this familiar function as a beast of burden? If so, indicates the type of beast it is, and the number of items it can hold.

Automatic Skill Boost

Any skills for which the familiar provides and automatic (“invisible”) skill boost when it is active.

Manual Skill Boost

Skills that the familiar can boost via a manually-selected menu option or scroll.

Skill Assistance

Describes any ability of the familiar to assist the player in particular skills.

Foraging

Indicates if the familiar is capable of foraging for items, and if so, which ones.

Production

Specifies any items that the familiar can produce, either using a scroll or right-click feature.

Other Abilities

Any other familiar non-combat abilities not covered in the preceding entries.

Combat Abilities

Combat Level

The familiar’s combat level.

Hitpoints

The number of hitpoints the familiar possesses when healthy.

Approximate Maximum Hit

An approximate indication of the maximum damage the familiar can do in combat with its normal attack (not its special move).

Attack Speed

How much time elapses between this familiar’s attacks when it is fighting.

Normal Attack Style

The attack style of the familiar’s normal attack: melee, ranged or magic.

Special Move Attack Style

The attack style used by the familiar’s special move, if it has a combat-related scroll.

Right-Click Combat Ability

Any special right-click combat abilities possessed by the familiar.

Right-Click Ability Summoning Point Cost

If the familiar has a right-click fighting feature, how many Summoning points it costs to use.

Value Ratings

Skill Assistance Rating

Rates how valuable this familiar is in helping players with non-combat skills, ranging from 0 (doesn’t help with skills at all) to 10 (extremely helpful with one or more skills).

Combat Support Rating

Indicates how useful this familiar is in supporting a player in a combat situation. See the full discussion of combat support for information on what factors are considered in this score.

Combat Rating

Assesses how well the familiar does in direct combat situations. This rating takes into account factors such as attack speed, maximum damage, special attacks, hitpoints, ability to stay alive in combat, and other factors.

Overall Rating

An overall score for the familiar, from 1 to 10.


Previous Topic/Section
Cost-Benefit and Value Considerations in Choosing Familiars
Familiar Quick Reference Guide
Next Topic/Section



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