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Dueling Tournaments - Conclusion and Recommendations Im sure that some people will read this review and say to themselves, there goes Qeltar, ragging on Jagex again, why doesnt he ever have anything nice to say? The truth, though, is that I have liked most of the new features I have reviewed here; my articles on the godsword and Ourania Runecrafting Altar were very positive, and I also mostly like the Assist System despite its problems. But this one, Im afraid, gets a solid failing grade (or at the very least, an incomplete). Its to be expected that new features will have the occasional bug or flaw; something that wasnt foreseen or that got overlooked. Hey, were all human. In fact, when the tournaments were first released and nobody could enter one, that didnt bother me, as it is was just a little temporary glitch. But the problems here go far beyond that. Simply put, this system is a great idea that was ruined by developers who clearly knew little about staking, QA people who obviously have no idea of how RS players can exploit flaws, and managers who clearly were in a rush and approved the release of a feature that wasnt ready. For players, my recommendations are simple. If you are not very high level, then do not bother with the dueling tournaments unless you enjoy them for fun and do not care about wasting a lot of time and money. If you you are lower level and do want to try some tournaments, avoid ones with food as they will drain your bank account and are the only ones where the silly tie-breaker comes into play. If you are very high level and have great equipment, then you have a chance to win some tournaments. For Jagex, I have some specific recommendations in the next section for cleaning up this feature. My more general recommendation is to overhaul the QA system, because right now it doesnt work. Nearly every feature that is released has major flawsnot mere bugs but design flaws and exploits that reflect a lack of understanding of players. In particular, Jagexs refusal to have any sort of beta test program is glaring in releases like this one; even one hour with a handful of high level players during the design phase would have eliminated much of this mess. If Jagex doesnt want to put together a beta program, then hire some people who actually play a lot to act as alpha testers. One way or the other, something obviously needs to be done. I outlined a number of problems in this article, and most of them have a variety of different possible solutions. Heres a quick list of some options that I and others have come up with:
I hope Jagex will consider at least a few of these, or implement other alternatives that will allow the dueling tournament system to live up to its considerable potential.
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