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Aviansies Magic/Ranged Training Guide - Multiple Monster Ranged Method with Prayer The multiple monster technique is the most efficient way to fight aviansies, because it maximizes both drop value and experience, and is also a good deal of fun. It takes advantage of the very useful ability of enchanted emerald bolts to not only poison, but let you know when the poison has taken effect. This, combined with the use of Zammy pets, lets you kill off multiple aviansies at once. To get the most of this method, you need a reasonably high Ranged level, because you wont be wearing as much gear that provides a ranging attack bonus. Also, you are better off with a higher Prayer level, as this will let you stay longer and get the most from prayer potions. Heres a summary of the key information about this technique:
The estimates above are based on using recommended equipment and supplies, a Ranged level of about 90 and a Prayer level of around 80. Lower Ranged levels will result in lower kill, XP and profit values; lower Prayer levels will shorten trips. Your main goal here is to maximize Prayer bonuses, while still getting a decent ranged attack bonus, and ensuring you have at least least one piece of Saradomin and Zamorak gear so you arent attacked by those monsters. You do not need the Pendant of Armadyl here, because you want the aviansies to all attack you! Heres what I use and recommend (shown in Figure 457), along with alternatives:
Note that this gear does not include any way of teleporting (nor do my inventory items below). I simply use the Home Teleport spell when done fighting, which also conveniently leaves me near an altar to recharge prayer. You will also get law and air runes as drops, which will let you teleport out if you need to go more quickly. Inventory items are relatively simple here, notably because theres no need for any food. Heres what I recommend (again, see Figure 457):
This leaves nine slots remaining. If you have imp boxes, I recommend taking three of them along, to let you keep more gems and herbs, and leave six slots empty. Otherwise, go with nine empty slots. It seems odd to go with empty inventory spaces, but you dont really need anything else, and the extra slots make inventory management and drop collection a lot easier. (Of course, you can choose to take extra prayer potions instead, if you wish.) As with the single combat method, if you dont have the Trollheim Teleport spell, then you will need to substitute either climbing boots or 12 gold coins for the two laws and two fires that the spell uses. Also, if you have never been to the GWD before, you need to take a rope along. Make sure your prayer is fully charged. If you are using Trollheim Teleport, you can finish preparations at any bank. If you arent, then I recommend using a games necklace to teleport to Burthorpe, and then going over to the bank either in the Warriors Guild (if you can access it) or the Rogues Den. Put the games necklace back in the bank. While banking, do the following:
Go to the God Wars Dungeon using the directions and maps I provides in the topic on location and access. Enter the dungeon and make your way south to the main combat area I described in Choosing a Combat Position and Target Monsters. Since you are not wearing a Pendant of Armadyl, the aviansies will be aggressive and will start attacking immediately. Put on Protection from Ranged as soon as they start to go after you. Once it is enabled, you should not turn it off until you leave the dungeon. For this method, I recommend staying roughly in the area around the geyser to the east of the main combat zone. You will be in combat immediately when you arrivesince the aviansies will be aggressiveso simply start going after them. Use your first dose of ranging potion as soon as you can, even if you start out with your Ranged stat drained from its normal maximum. Otherwise you will hit a fair number of zeroes. Since you arrived with six or more free inventory slots, and possibly with imp boxes, you wont have any issues with inventory management. In fact, you can start collecting even low-value stacking drops like feathers and body runes immediately. The combat technique for this method is quite simple, conceptually: whenever you see an aviansie, attack it! J The only thing that makes it a bit tricky is that you will have so many aviansies you are fighting, combined with the need to keep track of several different things at once. Ill spell these out so you can hopefully manage them more easily; with some experience it will all become second nature. Your general goal with the aviansies is to ensure that you attack and poison as many of them in your local area as possible. The enchanted emerald bolts are perfect for this, because unlike melee weapon poisons, you can actually see when the poison has taken hold on the monsterthis is indicated by the rising green poison cloud. Once you see it you know the aviansie is poisoned, and you can move on to the next one. Figure 458 shows an example of what it looks like, with four or five aviansies all coming after me simultaneously.
If you have multiple aviansies poisoned in one area, which do you fight? There are a couple of ways to decide, depending on your priorities. If you want to maximize drops, always fight the ones that are near death first; they will then drop and another will respawn more quickly. On the other hand, you will net more XP if you concentrate on fighting ones that have more health, and let poison finish off the nearly-dead ones. Also, dont waste time fighting ones that Zammy pets are going aftertheres no point. Let the pet kill the aviansie while you fight one that has no pet attacking it. Dont move around too much. It may be tempting to attack and poison 8 or 10 or more aviansies, but youll waste a lot of time running around and then running back to get drops. Youre better off sticking to the few in the area around the geyser. Here are some of the major issues you need to keep an eye on while fighting:
Sometimes you may click on the wrong monster and not notice you are taking damage from a spiritual mage, Saradomin priest or whatever. If this happens, your best bet is to run away and come back so they stop being aggressive. If you are down a lot of hitpoints, take one or more doses of the Sara brew, then use the super restore to bring your Ranged level back up. If you dont end up needing the Sara brew, just bring it back with you, and use the super restore like a prayer pot. If you brought imp boxes, you may find it hard to use them due to all the aviansies attacking. A good place to duck out briefly to use the boxes is in the little alcove where the pyrefiends spawn. You should start thinking about ending the trip once you run out of prayer potions. You can keep attacking aviansies while you drain your last prayer points after the potions are gone, but I suggest that you stop engaging new ones in combat once you are down to 20 points. Otherwise youll end up having to leave half-killed aviansies behind without getting their drops. Be sure to fill any inventory slots with drops from the aviansies, even if they are lower-valued ones like silver ore or anti-poison potions. It is possible, depending on how much you moved around, that the aviansies will have become unaggressive by the time you have to leave. If so, you can use the Home Teleport spell and recharge prayer points in Lumbrdige. Otherwise, use the law runes and air runes you got as drops to teleport to somewhere like Camelot or Varrock, then make your way to an altar from there. A few miscellaneous tips:
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