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An Overview of Powerleveling Methods for Various Skills
So far I have talked rather extensively
about the nature of powerleveling, and its general pros and cons, but
havent said much about what it really entails. The reason is simple:
powerleveling as a concept is far from monolithic. It means different
things in different skills, as well as different things to different
people.
A full exploration of powerleveling
options is well beyond the scope of this overview guide; youll
need to check the individual skill guides for all the details. Of course,
it will take me a while to get them all written. J
Ergo, I thought it might be handy to start you off with a brief look
at some of the most common methods for each skill, so you get a better
idea of the options available.
Combat Powerleveling
Combat experience is awarded continuously
as you do damage to either NPCs or other players. Powerleveling in combat
involves taking advantage of situations that allow you to do more damage
in a given period of time. Some styles allow you to damage multiple
targets, which increases training speed further.
Melee Combat
For melee, there are no specific
powerleveling methodsyou simply have to focus on equipment, supplies
and techniques that let you do a lot of damage fast. In some cases,
this means foregoing training on monsters that have good drops in order
to train as quickly as possible. For example, instead of fighting dragons,
some players powertrain melee by fighting monkey guards at the temple
on Ape Atoll; there is an altar right nearby so you can fight almost
continuously with prayer.
You can also train faster by using
equipment that is designed to do a lot of damage, most notably the Dharoks
set from The Barrows. By keeping your hitpoints low you can train melee
skills very fast by getting large hits on monsters. Naturally, you do
this at the potential risk of dying if you make a mistake.
Another essential aspect of powertraining
melee is to use enhancing potions and prayers, both of which allow you
to do more damage. With potions as cheap as they are now, it is always
worth using super attack and super strength potions to do as much damage
as possible. Many powertrainers also use prayers like Piety to speed
up combat, even if that means spending money on prayer potions. (This
is another way that the Ape Atoll idea works wellthe nearby altar
means you can keep Piety on indefinitely!)
Ranged Combat
Normal ranged combat is slower than
melee, but ranged makes up for this with two special types of gear that
allow you to powertrain the skill. The first is the dwarven multicannon,
which can be used in parallel with conventional ranging to greatly increase
how much XP you get per hour, especially in multicombat areas. The second
is using chinchompas, which are an area effect ranged weapon. If employed
on the right monsters in the right area, chinchompas can produce very
high XP gains quickly.
Of course, both methods are rather
expensive.
Red chinchompas are the fastest, but can cost up to 1 million gold per
hour to use (Figure 138)!
Figure 138: Powerleveling Ranged with Red Chinchompas
Red chins, as they are commonly known, can be used to get massive quantities of ranged XP, and if you choose the right target monsters, lots of good drops as well. But it is very expensive!
Magic Combat
Magic is definitely the most easily
powertrained of the three major combat styles, because of Ancient Magicks.
You do need to complete a tough quest to get the spellbook, and get
your level reasonably high as well. Once you do, though, you can get
large amounts of XP by using area effect spells like Ice Burst and Ice
Barrage on multiple targets. Again, thats is very expensive.
There are also some non-combat Magic
options, though they are inferior to combat with Ancients.
Non-Combat Powerleveling
Now lets take a look at the
basic powerleveling options for the various non-combat skills. These
generally depend on the type of skill in question. Conversion skills
that are at least somewhat buyablesuch as Cooking,
Farming, Herblore and Smithingare usually powertrained by buying
the raw materials needed for high XP skill activities, and accepting
a loss on the final products. In contrast, the resource skillssuch
as Fishing, Mining and Woodcuttingare powerleveled most often
by foregoing the earning potential of high-end skill options, in favor
of lower-end resources that give faster XP.
Here are the most common powerleveling
methods:
Agility: This is one of the least powerlevelable
skills in the game. You pretty much have to count on needing to put
in your hours running laps and getting XP. You can improve things somewhat
by using agility potions and summer pies, for instance, but this is
still not a huge difference.
Construction: This is a tedious skill
to level; you basically just make, destroy and remake furniture pieces
over and over. The more money you have available to waste, the faster
you can level up: in particular, players who can afford to do so will
train using teak planks instead of oak planks, or mahogany instead of
teak. Another key is buying planks rather than making them from logs
yourself.
Cooking: Buy the highest-level fish you
can and cook it on a range close to a bank, wearing the cooking gauntlets
from the quest Family Crest.
Crafting: At low levels, powertrain by
making disposable glass or silver items, or cutting gems. At higher
levels, switch to making dragonhide bodies and then selling or alching
them: you can do green bodies at level 63, blues at 71, reds at 77 and
blacks at 84. Buy your dragonhides already tanneddragon leathersto
save even more time (and waste more money, of course.)
Farming: Powerlevel using the highest-level
tree and fruit tree seeds you can afford. Always plant regular trees
twice a day and fruit trees once a day, and pay farmers to watch crops
for you. Do as many additional crops as possible, depending on how much
time you want to spend on the skill; the trees are a must, however.
Firemaking: You just have to burn lots
and lots of logs, so if you can afford it, burn higher-level ones that
give more XP. Yews are a decent choice for the powertrainer; eucalyptus
is a slightly cheaper alternative giving similar XP. Magic logs give
the most, but they are only for those literally with money
to burn! J
Fishing: Either Barbarian fishingwhich
also gives small amounts of Strength and Agility XPor fly fishing
for trout and salmon at Shilo Village.
Fletching: Just make the highest-level
bows you can. To save time, sell them rather than alching, unless training
Magic simultaneously.
Herblore: Buy all of the ingredients for
high-level potions and make lots and lots of them. The most popular
powerleveling potion at the high end is the Saradomin brew, but be prepared
to lose millions this way as youll be competing with many other
people doing the same. Very rich herblorists will buy unfinished potions
for leveling; these save time because the herbs are already in the vials
(for most potions, all the XP is obtained in the last step.)
Hunter: Do falconry until you are high
enough level to catch gray chinchompas at a good pace; continue with
these until you can catch red chinchompas quickly. Always place as many
traps as possible, and dont bother with bait since it makes little
difference.
Magic (Non-Combat): Ancient Magicks is
definitely the fastest method, but if you dont want to get your
levels via combat, high alchemy is usually considered the most efficient
non-combat alternative, especially if combined with other skills like
Fletching or Smithing. Other alternatives include teleporting over and
over again to the same spot (yawn) or using some of the special Lunar
Magicks spells.
Mining: Powermine and drop iron ores or
granite (Figure 139).
The new enchanted tiara means you no longer need waterskins to mine
in the desert. Even better, Jagexs decision to make 500g pieces
of granite a Summoning secondary item has made it possible to powermine
granite and even make money doing so (though stopping to bank them does
slow you down a bit).
Prayer: Buy the most expensive bones you
can afford, and use them on a gilded altar with both burners lit. Dont
bother with the Ectofuntus; you get slightly more XP but it takes much,
much longer per bone.
Runecrafting: The traditional speedtraining
method was to use runners, but the end of unbalanced trade
threw a monkey wrench into that. You can still use runners to a limited
extent, and also make use of the Assist System, but if you want to work
the skill hard you will need to stick to using the ZMI altar.
Slayer: Wear a black mask at all times
when fighting melee. Burthorpe slow tasks or ones that give little XP,
and take with good supplies so you dont have to bank mid-task.
Kill the Wild Jade Vine frequently. Also use the general tips for combat,
such as employing a cannon where possible.
Smithing: Make the items that use multiple
bars, as these take the least time; for example, at level 75 make mithril
platebodies, not adamant swords. Sell them, or alch if also training
Magic. Always buy barsdont smelt, as this is slower.
Summoning: Use advanced techniques like
Ice Burst on rock lobsters (in Waterbirth Dungeon) to get large numbers
of crimson charms. Buy the necessary secondary ingredients for the highest-level
pouches you can make, and get busy.
Thieving: Pyramid Plunder provides ridiculous
amounts of Thieving XP in a short time, especially at high levels.
Woodcutting: Willows are generally considered
to provide the most XP per hour. It still takes a long time, though.
Figure 139: A Great New Option for Miners
Two new updates have revolutionized powermining for granite: the enchanted water tiara and the use of 500g granite pieces in the Summoning skill.
If these ideas strike you as wasteful,
tedious or otherwise unappealing, youre probably like me: not
a grinder.